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6th May, 2002 |
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According to the Professor at
the MMCafe, SNK Playmore has
just filed and trademarked this
logo - King of Fighters XI. This
game would be the eleventh in
the main series as the name
tells us. In further details or
confirmation, madman says - they
wouldn't have copyrighted and
filed it without reason.
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12th May, 2002 |
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According to remukhan (KOF
Cyberfanatics), Multanis are
coming to Karachi on 19 May to
battle against Karachites.
5 Multani players are coming for
some friendly matches against
finalists of KOF2002 tournament
in Karachi. Their stay in
Karachi will last till 25th of
May and they will play against 8
bits of INSANITY, Nasir Yagami,
Nasir Sanju, Zia, Kashif Yagami,
Farhan Kusagami and J_Chang.
Keep your eyes on RKZ KOF for
more details. |
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We are proud to announce that
KOF Cyberfanatics has accepted
us as their affiliated site.
Thanks to remukhan and his team
for this great honor. |
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13th May, 2002 |
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I was shocked to know that KOF
XI, about which we were saying
that they have just registered
the logo so far, is already put
into beta testing. The tests
will be held on 14th and 15th
May in Japan. Click on the
banner for the official site. |
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The official NBC site is also
updated with Athena's profile in
the Premium Gallery. |
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The Downloads section is also
updated with Mr. Big's game play
video and another versus fight
video. Click on the images to
download them. |
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Here are the psoters that
Falcoon will be signing at the
upcoming E3 festival. Thanks to
remukhan for sending these
images. |
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14th May, 2002 |
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The first KOF XI beta test took
place today and here are some
reports from it:
I-
The Characters:
New comers:
The Teams:
Unplayable characters:
Some
characters are available in the
game but are grayed out in the
selection screen, i.e., unselect
able. Following are such
characters:
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Whip
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Duck King
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Ramon
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Eiji
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Duolon
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Benimaru
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Kensou
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Maximum
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Iori
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Momoko
Bosses:
II-
The Game:
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The game system is like that
of KOF 2003
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There are a few alternative
character colors. Kyo is seen
with pink hair :)
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The game engine is like that
of NBC and unlike that of KOF
98, 2000 or 2002.
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The life bars and loading
screens are nicely done.
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There are over 40 game
characters
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Sprites are similar to that of
NBC
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There is a seperate button for
C+D attack
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New cancel systems
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Ryo's style has changed
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K' is slower than KOF 03 and
faster than NBC
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A few characters have changes
in animation
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The battle time is 100
seconds. Time runs a little
faster than the normal time.
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Some really good
transperencies are seen in the
game, much better than Neowave
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Animations are smoother,
sprites are cleaner
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Loading time before a match is
8 to 10 seconds
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The Leader system is present
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Athena is wearing a Sailor's
uniform
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Elizabeth is holding something
like a horsewhip
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B. Jenet is similar to that in
MOTW
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Sho Hayate (Kizuna Encounter)
is not seen in the game
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There is a new
judgment system for time-outs.
The usual timer on the top of
the screen keeps tilting
towards (what the game judges
as) the player that's fighting
more skillfully during the
match. If the match ends with
a time over, the person that
the timer is tilted towards
will win. It's not decision by
remaining life any more.
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Skill Meter
System. its on top of the
usual power meter, there's an
additional new bar called the
"skill meter". It's used to
pull off a number of systems.
The skill meter builds up on
its own as time passes by. you
can stock up to 2 skill
meters. The match starts out
with the skill meter full.
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Choi is absent
again!
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Oswald is an
old man wearing shades, a
suit, red shirt and a yellow
tie
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Athena can do
teleports in air
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Kula has a new
ice ball, can be made in air
too
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K' has a new
kick
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Kim has a new
throw
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When a throw
move is broken, a new
animation occurs
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The victory
screen shows the winner in the
foreground and his other two
team mates in the backgorund
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The
illustrations (counter, gaurd
crash etc) appear like KOF 94
- Rebout
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Oswald is
nicely animated. He fights by
using playing cards as most of
his moves are with cards. He
appears to be a very strong
characters. Lots of people are
using him at beta tests. His
super sees him dash forward
and push the opponent to the
far wall like a move of Rugal.
Then, he steps back, three
cards appear in each hand, the
screen goes dark and he does a
hail of slashes with the
cards. Once finished he does a
nice little finishing taunt
animation.
III- Stages:
New stages are
better than any previous KOF
including Neowave and NBC
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Aqueduct:
takes place on tiled roof tops
in a European town. A large
aqueduct can be seen in the
background. Not much
animation, but looked good.
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Beach:
Some kind of military site on
the coast. On the left side
you can see some soldiers and
jeeps, while over to the right
is the beach. Looked nice.
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Temple:
Similar to the temple stage
from NGBC. The fight takes
place on tatami with
elaborately decorated panels
in the background. A bunch of
animated characters wipe the
temple floor over on the right
hand side.
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Alley: a
good old fashioned back street
alley with some shops. Not
really different from KOF99.
Not much going on.
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Ruins:
Some kind of ancient temple
ruin.
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Ice
Festival: A 3D Ice castle.
Action takes place on ice
surrounded by ice sculptures
with an alpine mountain range
in the background.
IV- Controls and
Moves:
V- Move list

VI- Misc
Images



sources:
KOF
Cyberfanatics,
Neo-Arcadia |
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18th May, 2002 |
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SNKP has published the new
release dates for the
forthcoming PS2 titles:
The King of Fighters Neowave
Old release date: 23/06/05
New date: July
NeoGeo Online Collection -
Last Blade 1 & 2
Old release date 30/06/05
New date: July
NeoGeo Online Collection -
Garou: Mark of the Wolves
Old release date 30/06/05
New date: June |
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According to
Neo Arcadia, the
final release date for NeoGeo
Battle Coliseum has been
decided. The game will hit the
Japanese arcades on 27th June. |
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20th May, 2002 |
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The Official Samurai Spirits
website has been updated with
some character profiles and
stuff in the downloads section.
Click on the thumbnails to see
the profiles.
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The downloads
section is updated with posters
and wall papers. Click
here
to enter. |
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SNK- Capcom.com has covered E3
in detail. They have made up
this gallery which shows what
SNKP has exhibited on this
event. Click
here
to enter the gallery.
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27th May, 2002 |
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SNKP has launched the Official
site for the upcoming Samurai
Shodown title. Acccording to the
site, the beta tests of the game
will be held on 28th and 29th of
May 2005. |
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